Ролики из рекомендаций будут запускаться автоматически
02:55
Королевский цирк Гии Эрадзе
Александра S
1K просмотров
8 окт 2023
53:56
Шоу психолога с 7-8
Евгений Сарапулов
1M просмотров
1 дек 2016
00:13
Шоу-рум
«А-Бутик», новостройки Волгограда
15K просмотров
5 сен 2022
00:27
Шоу супер!!!
Людмила (Киселева) Мартыненко
78K просмотров
7 апр 2019
01:17
Шоу біля костелу СВ.Марка до дня СВ.Миколая
оксана костюк-коваль
28K просмотров
7 дек 2016
00:45
ШОУ МИНЬОНОВ l Серия 12
Universal Pictures Russia
42K просмотров
28 авг 2021
00:56
Шоу-балет Наджаа
Ирина Красова
12K просмотров
23 авг 2019
06:15
шоу программа в воронеже, тамада в воронеже, ведущий в ворон...
Ирина Ходырева
31K просмотров
26 сен 2013
00:29
Шоу свето звуковых фонтанов.Сочи.Черноморская Тур Лига
Туры по России От мечты к реальности
102K просмотров
16 июн 2017
01:00
ШОУ ПОД ДОЖДЕМ Огонь!!!Денщины были в полном восторге!Спасиб...
Татьяна Шалыгина
5K просмотров
19 апр 2021
02:22
Как приятно смотреть на таких Пап!
Женский дневник
1M просмотров
15 мая
11:08
Говорим спорту ОК. Идеальный пресс за 10 мин в день
Хобби-шоу
457K просмотров
10:53
30:39
Поехали в Казань
Газпром
147K просмотров
24 апр
21:29
Готовим на даче 2. Курица на гриле. В гостях: Анжела Аганина
Готовим ОК
3M просмотров
вчера 08:27
02:24
Наши любимки никoгo не oставят равнoдушным!😊
Мои стихи
621K просмотров
16 мая
11:08
Подводные музеи: где они есть в мире и в России
ОБЪЕКТИВ
127K просмотров
вчера 13:26
11:26
Говорим спорту ОК. 10 минут для красивой осанки
Хобби-шоу
3M просмотров
20 мая
01:11
невероятно
Невероятные факты
762K просмотров
16 мая
00:27
Когда ожидание не совпало с реальностью!)
Я — Мама
445K просмотров
20 мая
10:42
Говорим спорту ОК. Быстрая тренировка для грудных мышц
Хобби-шоу
2M просмотров
20 мая
02:23
Беру свеклу и пучок щавеля готовлю гениальный Всем известный...
Кулинарные Секреты
27K просмотров
17:16
00:16
Декоративный бордюр
Секреты Дачного хозяйства
352K просмотров
15 мая
27:16
"ТАНЯ ПРОБУЕТ" | 3 серия | РЕАЛИТИ-ШОУ О ЗОЖ
Таня Рыбакова - психология стройности
416K просмотров
19 мая
01:34
Впервые исполнил песню отца на сцене.
Ярослав Сумишевский
331K просмотров
20 мая
01:08
Когда рыба идёт к берегу, это к природным катоклизмам.Киты ...
Секрет вкуса
196K просмотров
вчера 21:16
00:07
Marble Madness NES Music Song Soundtrack - Game Over [HQ] High Quality Music
Marble Madness NES Music Song and game Soundtrack OST Музыка и саундтреки из игры Marble Madness NES Dendy Nintendo High Quality Music
Marble Madness is an arcade video game designed by Mark Cerny and published by Atari Games in 1984. The player uses a trackball to guide an onscreen marble through six obstacle-filled courses within a time limit. Marble Madness was Atari's first game to use the Atari System 1 hardware and to be programmed in the C programming language. It was also one of the first games to use true stereo sound; previous games used either monaural sound or simulated stereo.
Cerny drew inspiration from miniature golf, racing games, and artwork by M. C. Escher. He applied a minimalist approach in designing the appearance of the game's courses and enemies.
Marble Madness was commercially successful. The game was ported to numerous platforms and inspired the development of other games. A sequel was developed and planned for release in 1991, but canceled when location testing showed the game could not compete with other titles.
Gameplay
Marble Madness is an isometric platform game in which the player manipulates an onscreen marble from a third-person perspective. The player controls the marble's movements with a trackball, though most home versions use game controllers with directional pads. The aim of the game is for the player to complete six maze-like, isometric race courses before a set amount of time expires. With the exception of the first race, any time left on the clock at the end of a race is carried over to the next one, and the player is granted a set amount of additional time as well. The game allows two players to compete against each other, awarding bonus points and extra time to the winner of each race; both players have separate clocks.
As the game progresses, the courses become increasingly difficult and introduce more enemies and obstacles. Each course has a distinct visual theme. For example, the first race (titled "Practice") is a simple course that is much shorter than the others, while the fifth race (named "Silly") features polka-dot patterns and is oriented in a direction opposite that of the other courses.
Development
Marble Madness was developed by Atari Games, with Mark Cerny as the lead designer and Bob Flanagan as the software engineer. Both Cerny and Flanagan handled programming the game. It uses the Atari System 1 hardware, an interchangeable system of circuit boards, control panels, and artwork. The game features pixel graphics on a 19 inch Electrohome G07 model CRT monitor, and uses a Motorola 68010 central processing unit (CPU) with a MOS Technology 6502 subsystem to control the audio and coin operations. Marble Madness was Atari's first game to use an FM sound chip produced by Yamaha, which is similar to a Yamaha DX7 synthesizer and creates the music in real time so that it is in synchronization with the game's on-screen action. The game's music was composed by Brad Fuller and Hal Canon who spent a few months becoming familiar with the capabilities of the sound chip.
Cerny and Flanagan first collaborated on a video game based on Michael Jackson's Thriller. The project, however, was canceled and the two began work an idea of Cerny's that eventually became Marble Madness. Development lasted 10 months. Following the North American video game crash of 1983, video game development within Atari focused on providing a distinctive experience through the use of a unique control system and by emphasizing a simultaneous two-player mode. Cerny designed Marble Madness in accordance with these company goals. He was first inspired by miniature golf and captivated by the idea that a play field's contours influenced the ball's path. Cerny began testing various ideas using Atari's digital art system. After deciding to use an isometric grid, Cerny began developing the game's concept. His initial idea involved hitting a ball in a way similar to miniature golf, but Atari was unenthusiastic. Cerny next thought of racing games and planned for races on long tracks against an opponent. Technology limitations at the time were unable to handle the in-game physics necessary for the idea, and Cerny switched the game's objective to a race against time.
YouTube Partner Program - http://bit.ly/YouPartnerWSPJoin
Подключение к партнерской программе YouTube - http://bit.ly/YouPartnerWSPJoin
Показать еще
4 фев 2016
Присоединяйтесь — мы покажем вам много интересного
Присоединяйтесь к ОК, чтобы посмотреть больше интересных видео и найти новых друзей.