Sesame Street NES Music Song and game Soundtrack OST Музыка и саундтреки из игры Sesame Street Song Music на NES Dendy Nintendo High Quality Music
There have been a variety of Sesame Street video games released for video game platforms, ranging from general Sesame Street titles, to Big Bird titles, to Elmo titles. Most of the Sesame Street video games were published and developed by NewKidCo.
Alpha Beam with Ernie
see Alpha Beam with Ernie
Big Bird's Egg Catch
Big Bird's Egg Catch (originally "Grover's Egg Catch" is a 1983 video game for the Atari 2600 developed by Atari and Children's Computer Workshop.
In Big Bird's Egg Catch, the player controls Big Bird of Sesame Street fame as he saves eggs produced by chickens at the top of the screen. These eggs travel down variously contorted chutes to land safely in the basket perched on Big Bird's head. Most eggs count for a single point, but a golden egg will periodically appear that is worth five points. When an egg is dropped, a number of points are lost. At higher levels, the eggs move faster, the chutes become more convoluted, there are more egg-laying hens, and the chutes may even flash invisible. "Turkey in the Straw", the song that plays during the egg-catching, also increases in tempo.
Periodically, Big Bird will exit the screen to count his eggs. During this stage, Big Bird is seen with his basket and numbers flash on the screen progressively faster as he counts. When the total is reached, a song is played and Big Bird dances. The game ends when too many eggs are dropped or a set number of counting sessions is performed.
Cookie Monster Munch
Cookie Monster Munch on the Atari 2600
Cookie Monster Munch is a video game developed by Atari and Children's Computer Workshop for the Atari 2600 and released in 1983. The game was programmed by Gary Stark.
The objective of Cookie Monster Munch is to guide Sesame Street's Cookie Monster through a simple maze, collecting cookies and placing them in a cookie jar at the bottom of the screen.
Cookie Monster Munch used an Atari Kid's Controller (sold separately), although the regular keyboard controller would also work.
Count's Castle
Count's Castle is a video game developed by Atari for the Atari 2600. The game was never finished and was about 80% complete before development was stopped and no prototype has been found. It was going to be a math based game.
Countdown
Sesame Street: Countdown is a platform game released for the Nintendo Entertainment System. Players control Count Von Count as they search for a number. The number is chosen in a spinning wheel. Each time players collect the right number, which may be in the form of a number or a collection of items that add up to the number. When players begin, they may choose to move by jumping repeatedly or running.
Elmo's Art Workshop
Elmo's Art Workshop is a Sesame Street CD-ROM game produced by Creative Wonders and the Children's Television Workshop. First released as Sesame Street Art Workshop in 1995, it was reissued by Creative Wonders in 1998, and Encore Software in 2002 and 2005. The game's activities allow users to draw, paint and create artwork. Elmo, who's only heard in voice-over, gives instructions throughout.
Elmo's Deep Sea Adventure
Elmo's Deep Sea Adventure is a Sesame Street CD-ROM game for home computers. The game was developed by Mattel Media in 2000 and re-released by Sesame Workshop in 2005 and again in 2006 by Encore Software. Elmo invites users to join him on his deep sea submarine to explore shipwrecks, sunken cities and lost treasure. Oscar, Grover, Zoe, Rosita and Telly also appear. Skills such as critical thinking, problem solving, and decision making are taught in 3 play modes, 5 activities, and 2 levels and then some.
Elmo's Letter Adventure
Elmo's Letter Adventure is an educational game for the Nintendo 64 and PlayStation featuring Sesame Street's Elmo. It was released in 1999.
Elmo's Number Journey
Elmo's Number Journey is an educational game for the Nintendo 64 and PlayStation featuring Sesame Street's Elmo. It was released in 1999.
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